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(title in work)

I honestly don't understand what people see in this. It's hardly a puzzle game, as it doesn't challenge the mind at all. Every single level is easy to figure out, it's just a matter of getting past the interface and not get screwed over by the programming. The graphics were so intense. I have a gaming quality PC and I still had low fps on low quality with backgrounds disabled.

More like a frustration machine rather than puzzle platformer.

(title in work)

Well it's an average parking game. The controls were fine, the graphics were pretty good for the genre. I can't say I really enjoyed the game though. I though I got jipped out of a car when many times it said I crashed when I clearly was not touching anything (though very close). Overall, a solid game, but it's been done many times before and there's nothing new in this one.

(title in work)

Not a bad simpson's quiz. Some of the questions were pretty difficult, while others were pretty simple I think. I didn't get through all of the questions, but how many were there? I find it kind of strange that you went in chronological episode order for this one. I think it would have been better if you mixed it up from season to season. Also, you could have changed the background once in a while. I did like the sound effects in this.

mortis5000 responds:

Yeah Ill implement that in the next couple of additions

(title in work)

Very good, just like the first version. There was a lot of new artwork in this one, which is an important thing, and the interface was a bit cleaner and with a few less bugs and quirks. One thing that seemed natural to me was a drag and drop interface, which this lacked. I always found myself trying to drag items from the library onto the palette.

smokinjoeevil responds:

Yeah... since the icons are small, drag-and-drop doesn't really work... unless I swere to spawn the object on-press and then make it drag around until you released... but then the objects would appear ON TOP of the controls... which is one thing I wanted to avoid with this one.

(title in work)

A very easy to use tool for anyone trying to make a custom level icon. There are a ton of options and everything can be customized by changing color, rotating and turning. The interface was simple and very easy to understand. I don't really see the point of having unlockable items, but they were easy enough to find, I suppose.

(title in work)

Well this was certainly entertaining. The graphics had a neat style to them, and I liked the music. I think the best part about this was the achievements. They were all pretty funny to see, and some were a bit surprising. I definitely enjoyed trying to get them all. Very nice game!

(title in work)

Heh, an interesting submission for the whole chinese april fools joke thing. I liked the Frogger style, and using the Tiananmen Square and the tanks with this concept is very funny. The NES style graphics are nice, and I especially like the death scenarios. That was pretty funny. Overall, a good game to play if you like the oldschool style.

(title in work)

Well it's definitely got that nostalgia feel. And just like the Atari 2600 games this is modeled after, I had no idea what the hell was going on for a while, and even when I did, I thought it could have been done much better, and in a much less confusing manner. First few times I though I crashed my plane, and my saying PWNED it meant that I died or something. But apparently that is a good thing.

The gameplay got old pretty quickly. The levels progressively got harder, but overall they still stayed pretty simple. But for the achievements, I wouldn't have played this for more than a few minutes.

(title in work)

Great stuff, very great. The music choices were about as good as they could get, and the graphics were very nice as well. I liked the texturing, which gave this a nice feel. It was comical, and the gameplay at the end was a cool addition to this. Very good!

(title in work)

Definitely a very good dress up game. Dressing up mechs is definitely more interesting than anime characters, like most dress up games are. The artwork was beautiful and very well detailed. There were thousands of combinations with the few hundred different items. The added achievements were pretty neat as well. The only thing I didn't like was how easy it was to accidentally change a piece you weren't trying to change. This happened to me so many times. A separate button away from the mech would have been easier to use to change things I think.

Hello there! I'm a student of art, in case you didn't know. Yes, I still need to complete materials for my exam and assignment in the liberal arts and other Arts class. I'm just a old kid with a passion for the arts and communication.

@FattyWhale

Age 70, ‏Male

Visual Artist

High School‏‏‎ ‎

‏‏Osaka, Japan

Joined on 7/10/05

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