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1,912 Game Reviews

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(title in work)

Not very much replay value on this one. It's the same 15 items each time, just in a different order, so playing it more than once really doesn't make a whole lot of sense. Graphically it was nice, and having different currencies in here was a good idea. Unfortunately, prices change over time...

Snubby responds:

There are more than 15 items, probably 30 or 50 I don't remember. So you are wrong :(

(title in work)

This game could use a bit of tweaking. I think you move way too fast in this. If it were a bit slower I'm sure this would be a bit more enjoyable. Other than that, it's a pretty good game. Nothing too impressive with the design, but graphically it is quite nice, and the concept of fighting the KK is nice as well.

(title in work)

Not a bad game by any means, but really not meant for the NG community I think. The game play is a bit stale for me. Pretty generic and not too interesting. This game didn't keep my interesting for too long. Graphically it has a strange look to it. Could have used some shading perhaps.

(title in work)

This was a good idea for a Clock Day game. I think it definitely needs some tweaking though. The main thing I don't like about this game is the low FPS. Because of the low fps, it's almost impossible to track Strawberry as he falls down at a quick rate. It's kind of frustrating that this problem occurs. Happy Clock Day!

TheCastleClock responds:

YEAH WHATEVER MAN

(title in work)

This game was truly awesome! One of the few good RPG style games that I've seen on NG. I guess the reason that I probably like it the most is that it has that odd sense of obvious humor, like that in one of my favorites RPG's, Earthbound. Game play was very good, and this was quite funny to play. I enjoyed it thoroughly. Nicely done!

(title in work)

This game is pretty good. It takes a bit of thought to beat some of the levels and some are quite challenging. I did really enjoy the graphics in this, especially some of the backgrounds, which were beautifully drawn and animated. Fun game play in this as well. it would have been nice if the tutorial moved a bit faster though. And maybe a sort of password system would be nice for returning to this game.

(title in work)

Ugh...giant wall of text is not a great way to start a game. In fact it's really annoying to have to read all that to play this game. Graphically it was decent, but could definitely be improved. The game play was rather boring I think. Slow moving and glitchy floors make this not all that fun.

(title in work)

This was a strange game. The instructions on the preloader game were very unclear to me. I had no idea what I was doing really when I started playing this. With all the stuff flying by it's very chaotic to play this game. Also, you need to find a way to replay this game without having to reload it. That is definitely a hassle.

(title in work)

It's not a bad engine for an RPG game. If this were combined with a full fledged game, it would probably make for quite a good one. The programming was good, but alas, there is nothing but one battle, which isn't very interesting and doesn't make for much choice in how you go about beating it.

Hello there! I'm a student of art, in case you didn't know. Yes, I still need to complete materials for my exam and assignment in the liberal arts and other Arts class. I'm just a old kid with a passion for the arts and communication.

@FattyWhale

Age 71, ‏Male

Visual Artist

High School‏‏‎ ‎

‏‏Osaka, Japan

Joined on 7/10/05

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