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1,912 Game Reviews

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(title in work)

The best six kilobyte game there probably is. It's a simple premise but it gets challenging very quickly. The replay value is pretty high on this one. I played it several times before I gave up. It's fun every time because everything is randomized and new ever time. Great game, very fun. I would have liked to see a larger play field though. The small size is kind of a strain on the eyes.

(title in work)

A very basic driving game with not much flare to it. You just drive around a very small course and hit cones. It's very hard to get used to steering the car, and you really don't want to play long enough to try and learn how. Nothing interesting in this such as highscores or levels or upgrades or anything, so it's pretty boring.

(title in work)

It's an interesting gag. I thought this was legitimately going to try and draw me, which wouldn't have been too difficult, but the joke was good. It would have been better if you didn't use the same image ever time. Something that at least would follow what people said even with an ugly person.

(title in work)

A pretty good shooting game. The graphics were good, especially the many different camera angles in this. A good interface and good hitboxes as well. I don't really understand the ranking levels, as they seem to reset every once in a while, plus the game was a bit short I think, with no real challenge or objective. Perhaps in another version enemies could shoot at you, or you have to get a certain score to advance.

(title in work)

It was a good concept I think. The graphics were good, as were the sound effects and music. However, I think this game moves much too quickly for it to really be fun. There isn't much skill involved, seeing how you can't react fast enough to hit all of them, so it's a bit hard to play. Slow it down and it will be a much better game.

(title in work)

Not a bad concept for a game. It needs quite a bit refining though. First off, definitely increase the framerate. It will make moving the mouse across the screen much smoother and easier to gauge. Also, the roaches only come out of like 4 spots, so increase that to make it more interesting. Also, you could add some sort of level system to this or have waves or something. This game just goes on forever as it is, which is really boring.

(title in work)

It was a decent game. Very challenging and tough to master, especially when there are multiple balls on the screen. The storyline is a bit cheesy I think, it's kind of silly considering the thing looks like a soccer ball. Graphics were good, sound was good. Overall a good game, good concept.

(title in work)

I thought this was pretty lack luster. The graphics were all very simple, and you took the leprechaun picture from some clip art collection I assume. You did no animating in this and the game play isn't that great. Very ordinary and nothing new for this genre coming from this game.

(title in work)

This game was unique. I enjoy how you move around to find messages about the game. It really doesn't have much point or a solid ending, but it's still fun to roam around and see different messages from the author. Graphically this wasn't much, but the filesize is low, so that is good. To me it looked like the guy was constantly shaking as he moved. That was a bit annoying. Might want to look into trying to get that to stop.

(title in work)

Not bad, though the game play is pretty obvious to solve, yet very tedious and exact. It's a bit too tedious if you ask me, though I'm not sure how you would preserve the game without changing that. Decent for a quick game, but not that interesting in the long run.

Hello there! I'm a student of art, in case you didn't know. Yes, I still need to complete materials for my exam and assignment in the liberal arts and other Arts class. I'm just a old kid with a passion for the arts and communication.

@FattyWhale

Age 71, ‏Male

Visual Artist

High School‏‏‎ ‎

‏‏Osaka, Japan

Joined on 7/10/05

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