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319 Game Reviews w/ Response

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Neat game, though not really all that innovative or new. The graphics were very nice and overall the presentation was good, with good, intuitive controls. I like how the game got progressively harder... it's much more fun to learn to play this way than have some kind of tutorial instead.

Overall, a fun puzzle game, but it's nothing that we haven't seen before.

imperiousinteractive responds:

Thank you! Glad you enjoyed playing the game. Hopefully I'll have better and innovative ideas for future games. :)

This is a pretty sweet game overall. You really nailed the retro theme with the graphics, music, simple game play... pretty much everything. The game takes a bit of time to get used to and it's very fast paced. I would have preferred it starting off a bit easier and getting progressively harder, to ease you into it. I think the combination of purple/blue wasn't the best. It maybe would have been a bit easier if they were more opposite colors.

It's a bit one dimensional too. Maybe having different levels that you progress through would have made it a bit more interesting and some more replay value.

iszlonn responds:

Thanks a lot for the review! It helps me a whole bunch to know what people think it would be better to the game!

As others have said, I haven't been able to get this game working. The only button that does anything is the "Load Open World Game" button, which changes the text to "Loading" but then the text just reverts and nothing happens. Not sure why that's happening. I'm using Windows 7 and Firefox.

ogier87 responds:

A Update was released Sep 20, that was not suppose to be or ready to come out. With no immediate way to rectify it.

I have just released a hot fix for the game you should have no problem now.

(title in work)

Heh, I really like this game. I can really appreciate the fact that this game was made by someone who actually has experience playing rhythm games. From the looks of it, you're an ITG player, or at least know the ins and outs of ITG and its community. Lots of good songs, like Video Out, Epileptic Crisis, and Monotune. Also... "Pull a Windeu". Good stuff.

TaroNuke responds:

Yup. Google "MAWARU 2 - The revenge", a simfile I wrote, and look for the Video of WinDEU playing it. PM me your reaction rofl.

Also, I can pass 13s and a couple of 14s on ITG :V

(title in work)

A pretty mundane avoiding game. Graphically it was nicely presented, though I think the huge helicopter makes the hitboxes seem pretty strange. I also didn't like how some of the enemies just appear randomly on the screen. Kind of a cheap way to die I feel. Would have been nice to be able to turn off the music as well.

Overall, a pretty well made game, but nothing special, and contains a few quirks that make it a bit annoying at times.

Review Request Club.

TheSongSalad responds:

Thanks for the review. thanks for the mute suggestion, i wouldn't have thought of that. making the hit area smaller is a good idea as well. thanks for you opinion about the enemies, i appreciate it.

(title in work)

A decent start for defense games. The game play and concept is nothing new, but it was solid. One thing I think would make this much better would be to have a larger screen or smaller targets. It's hard to play when the whole screen is covered by only a few enemies. Work on the graphics as well.

90301 responds:

suggestions taken into account for future games, reviews like this help game developers make better games in the future.

(title in work)

Well, the game play was really tedious, but even so, it was still a fun game to play. The cast of characters was long and recognizable, and the friendly nature of the game made it alright to play. It was a funny game, with some good jokes throughout, and wasn't far too long. Overall, a fun game, with some good humor.

Magical-Zorse responds:

cool

(title in work)

Overall well themed for a clock game. Perhaps it would have been better if the angry faces were locks or something. That would have made more sense. Collecting the B's was a nice touch though. Game play was a bit hard to get adjusted to though. You often got caught on corners, which doesn't happen in Pac-Man really, so that was quite annoying to deal with.

MiracleFruitClock responds:

in the original cloc man the badguys are locks

(title in work)

This was kind of neat. I enjoyed how this was themed, it fit quite well with the whole fighting game character select theme. Everyone's nickname was funny paired with their pictures. I guess these were friends of yours, which kind of makes it impersonal for people on NG.

Old-Voycoon-Studios responds:

Wasn't meant to be well liked. That's obvious to you and probably everyone. It's fun to look back at what I was up to in my highschool years.

(title in work)

A very basic maze game. You incorporated all of the tricks that are normally put into these games, so it was nothing new. The thing that really bothers me the most is that you put Clock in front of this, submitted it on Clock Day, yet there was not a clock or speakonia speech to be found within the whole thing. I would have given this a much higher score just in spirit of the day had you put some Clock related things in here.

Review Request Club.

Elder responds:

Oh, um. Ok. Well, I just put clock because it was clock day. Just to go with the mood of clock day, y'know? If it really starts to bother you, I guess I could change the title.

Thanks for the review. :D

Hello there! I'm a student of art, in case you didn't know. Yes, I still need to complete materials for my exam and assignment in the liberal arts and other Arts class. I'm just a old kid with a passion for the arts and communication.

@FattyWhale

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